MANUEL GARCÍA CAMACHO 3D ARTIST
Objetive
Trying to achieve success on my childhood dream: Develop my passion for computer graphics and apply it to the industry.
Qualifications
– Great knowledge of anatomy and digital sculpting.
– Skilled texturer on Photoshop.
– Expert on maps extraction from characters.
– Great knowledge of High quality characters creation pipeline and workflow.
Qualities
– Very passionate about my job.
– Enjoys sharing knowledge and techniques.
– Leadership capabilities.
– Adaptable to any software and game engine.
– Able to produce High Quality models fast, and able to meet project´s deadline.
– I can quickly solve problems and issues related with software.
Technical Skills
– Digital sculpting
– Texturing
– UV mapping
– High / Lowpoly Modeling
– Organic and hard surface modeling.
CGI Software
– 3ds Max
– Photoshop
– Z- Brush
– Mudbox
- Substance Painter
-Marvelous Designer
Education
Master in character development for films and video games ( Animum Creativity Advance School).
You can visit my profile in for further information.